Young Brass Dragon

5e

large dragon, chaotic good

Challenge 6 (2300 XP)

STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)

Defense

Armor Class 17 (natural armor)
Hit Points 110 (13d10+39)
Speed 40 ft., fly 80 ft., burrow 20 ft.

Proficiencies & Senses

Saving Throws Dex +3, Con +6, Wis +3, Cha +5
Skills Persuasion +5, Perception +3, Stealth +3
Languages Common, Draconic
Blindsight 30 ft.
Passive Perception 13

Traits

Damage Immunities Fire

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons

The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Reference Text

A young brass dragon is a large, chaotic good dragon that can burrow and fly. It has fire immunity and can breathe fire or sleep gas.