Giant Centipede
5esmall beast, unaligned
STR
5 (-3)
DEX
14 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
7 (-2)
CHA
3 (-4)
Defense
Armor Class
13 (natural)
Hit Points
4 (1d6+1)
Speed
30 ft., climb 30 ft.
Proficiencies & Senses
Blindsight
30 ft.
Passive Perception
8
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Reference Text
A small, unaligned beast that dwells in caverns and ruins. It attacks with a venomous bite that can paralyze its prey.