Giant Bat
5elarge beast, unaligned
STR
15 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Defense
Armor Class
13 (dex)
Hit Points
22 (4d10)
Speed
10 ft., fly 60 ft.
Proficiencies & Senses
Skills
Perception +3
Blindsight
60 ft.
Passive Perception
13
Traits
Echolocation
The bat can't use its blindsight while deafened.
Keen Hearing
The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Reference Text
A giant bat is a large, unaligned beast that dwells in caverns and forests. It relies on echolocation and keen hearing to navigate and hunt in darkness.