Inugami

Humanoid, Medium

Available with DM subscription

Racial Traits

Speed
Age Mature at 15; often live 80 years.
Languages Common, Spirit Cant
Alignment Tendencies Lawful Good, Lawful Neutral, Neutral Good

Ability Score Increases

Racial Features

Darkvision

Accustomed to moonlit graves, shrine corridors, and candle-dark rites, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors only in shades of gray in that darkness.

Usage: Always on

Scent of Oaths

You have proficiency in the Survival skill. In addition, you have advantage on Wisdom (Survival) checks made to track a creature by scent or to follow a trail that is no more than 24 hours old, and on Wisdom (Perception) checks that rely on smell.

Usage: Always on

Funeral Memory

You have proficiency in the Religion skill. When you spend 1 minute examining a corpse, grave marker, memorial, or funerary object, the DM can give you one brief impression about the dead or the rite performed there, such as the manner of death, the age of the remains, whether burial was interrupted, or whether the site was recently sanctified or desecrated.

Usage: Always on

Loyal Howl

As a Bonus Action, choose one creature within 30 feet of you that can hear you. That creature gains temporary hit points equal to your Proficiency Bonus and has advantage on the next saving throw it makes before the start of your next turn. You can use this trait a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Usage: Proficiency Bonus per Long Rest

Rules Compatibility

Primary Ruleset D&D 5.5 / SRD 5.2
Compatible Rulesets D&D 5.5 / SRD 5.2, D&D 5e / SRD 5.1
Ability Scores Flexible species bonuses. The base species grants no fixed ability score increases. Each lineage optionally grants only a single +1 to one ability score, keeping the total positive bonus well within the normal 5.5 budget.
Balance Notes This species is built to sit beside official 5.5 options: one sensory package, one modest skill package, one limited support button, and one narrow utility feature. It has no flight, armor, innate spellcasting, or broad resistance package at level 1, so its power stays in line with common published species.

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