Kobold
Humanoid, Small
Racial Traits
Ability Score Increases
Racial Features
Darkvision
Accustomed to torchless tunnels, cellar streets, moonless marshes, and starlit ridges, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Usage: Always active
Coordinated Swarm
Kobolds thrive when they fight as a working pack rather than as lone champions. Once on each of your turns, when you hit a creature with an attack and at least one of your allies is within 5 feet of that creature, you deal extra damage equal to your proficiency bonus. The damage is the same type as the attack.
Usage: Once per turn
Trapmaker's Hands
You gain proficiency with thieves' tools or tinker's tools. In addition, if you are proficient with the chosen tool, you add double your proficiency bonus to Intelligence (Investigation) checks made to notice, identify, analyze, or disarm simple traps, hidden doors, pressure plates, or other mechanical hazards while using that tool.
Usage: Always active
Trail-Kept Mind
You gain proficiency in the Survival skill. If you already have proficiency in Survival, choose either History or Nature instead. Kobolds of every terrain are expected to remember roads, tunnels, water sources, safe camps, and the habits of local beasts.
Usage: Always active
Rules Compatibility
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