Bone Thug

Humanoid, Medium

Available with DM subscription

Racial Traits

Speed
Age Mature by 12, live up to 120 years
Languages Common, Bone Tongue (rudimentary clicks and knocks)
Alignment Tendencies Often lawful or neutral, Many lean toward pragmatic brutality

Ability Score Increases

CHARISMA
+1
CONSTITUTION
+2

Racial Features

Chitinous Carapace

A Bone Thug's outer skeleton forms a natural armor of hardened, bleached chitin. When not wearing armor, your AC equals 13 + your Dexterity modifier. If you wear armor, you lose this benefit.

Usage: Always

Bone Bite

You can make unarmed strikes using your jagged mandible or bony jaw. When you hit with an unarmed strike, you deal piercing damage equal to 1d6 + your Strength modifier. You are proficient with these attacks.

Usage: Always

Bulwark Resilience

Your double-frame—inner bone and outer chitin—buffers toxins and corruption. You have resistance to poison damage, and you have advantage on saving throws against the poisoned condition and diseases.

Usage: Always

Grim Visage

Your skull-like appearance and hollow-eyed stare are terrifying to many. You gain proficiency in the Intimidation skill. If you already have proficiency in Intimidation, you may instead double your proficiency bonus (expertise) for Intimidation checks.

Usage: Always

Stubborn Marrow

Bone Thugs are difficult to put down. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this ability, you must finish a long rest before you can use it again.

Usage: Once per long rest

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