X-ecutioner

medium construct (experimental), chaotic neutral

Challenge 10.0 (5,900 XP)

STR
20 (+5)
DEX
18 (+4)
CON
18 (+4)
INT
10
WIS
12 (+1)
CHA
8 (-1)

Defense

Armor Class 18 (Medium)
Hit Points 120 (12d10+48 +4)
Speed 30 ft.

Proficiencies & Senses

Saving Throws dexterity, constitution
Skills Arcana +2, History +2, Insight +1, Stealth +8, Survival +1, Athletics +9, Deception +2, Acrobatics +8, Perception +1, Persuasion -1, Performance -1, Intimidation +5, Investigation +2, Sleight of hand +4
Senses
darkvision 60 ft.
passive Perception 11

Characteristics

Damage Vulnerabilities lightning
Damage Resistances cold, fire, radiant
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Languages Common, Infernal

Traits

Superhuman Speed

The X-ecutioner can Dash as a bonus action, and their movement speed increases by 10 feet.

Indestructible Armor

The mesh armor grants the X-ecutioner resistance to damage from non-magical attacks and allows them to add their proficiency modifier to AC.

Actions

Rifle Blast

Ranged Weapon Attack: +9 to hit, range 100/400 ft., one target. Hit: 27 (6d8) energy damage.

Sword Slash

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) slashing damage.

Energy Net

As an action, the X-ecutioner can throw the energy net. A creature caught in the net must succeed on a DC 16 Strength saving throw or be restrained.

Combat Behavior

Tactics


• Utilizes stealth and speed to ambush enemies
• Attempts to isolate higher-value targets
• Uses energy net for crowd control

Combat Style

Guerilla tactics focusing on speed and precision.

Monster Description

The X-ecutioner is a product of clandestine experimentation, designed with enhanced abilities for assassination purposes. Their intimidating appearance is marked by a plague doctor mask and a suit of mesh armor composed of a near-indestructible alloy. These features not only give them a menacing presence but also provide remarkable resilience during confrontations. In combat, they wield a versatile arsenal, featuring an energy rifle capable of dishing out destructive bursts, a razor-sharp sword, and a high-tech shield that can absorb energy impacts. Their main asset is their speed, allowing them to evade attacks and close in on targets with unnerving quickness. As an assassin, the X-ecutioner is not only a killing machine but also a cunning strategist, using stealth and deception to outmaneuver their enemies.

Monster behavior

In combat, the X-ecutioner employs guerilla tactics, often striking from the shadows before retreating to safety. They prioritize high-value targets, using their speed and agility to navigate through urban environments undetected. When engaged directly, they utilize a combination of ranged attacks from their rifle, followed by close-quarters combat. The X-ecutioner is not above using psychological tactics, often disorienting enemies with their unpredictable movement and stealth before delivering killing blows. They can effectively use their energy net to capture enemies, restraining them for brutal finishes. Their combat approach hinges on speed and cunning, enabling them to escape before their targets can even react, embodying the very essence of a deadly assassin.

Ecology

As a construct created in a lab, the X-ecutioner does not possess a natural role in ecology. However, they disturb existing ecological balances, acting like a plague in urban environments and disrupting societies. Their enhancements allow them to survive in harsh conditions typically unsuitable for humans. The existence of X-ecutioners raises ethical questions regarding artificial beings, their purpose, and their place within Earth's ecosystems, and they often become a source of conflict in the post-apocalyptic cityscapes they inhabit.

History

Originating from a top-secret military project, the X-ecutioner was engineered in response to the increasing need for advanced personal combatants in a collapsing world. Political instability and rampant crime provided the perfect backdrop for the creation of super assassins; responses by governments globally varied, leading to a fragmented world where the existence of X-ecutioners fuels constant warfare. Initially, they were limited to controlled environments, but as global order deteriorated, rogue factions seized them for their own agendas. With countless X-ecutioners now roaming the shadows of urban decay, their existence blurs the line between man and machine, creating ripe scenarios for conflict and chaotic interventions in the struggle for power.

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