Defense
Hit Points
500 (30d12+180 +12)
Speed
30 ft., fly 60 ft., (hover)
Treasure & Loot
very_rare
Coins
Gemstones
Black Opal
(2500 gp)
Bloodstone
(1500 gp)
Deathstone
(3000 gp)
Proficiencies & Senses
Saving Throws
Wisdom, Intelligence, Charisma
Skills
Arcana +15, Nature +15, History +15, Insight +7, Religion +15, Deception +20, Perception +18, Persuasion +20, Intimidation +20, Investigation +15
Senses
darkvision 120 ft.
Whispers of the Dead 60 ft. (Can hear the whispers of the dead around him, alerting him to nearby foes.)
passive Perception 18
Characteristics
Damage Vulnerabilities
radiant
Damage Resistances
necrotic, bludgeoning, piercing, slashing from non-magical attacks
Damage Immunities
poison, psychic
Condition Immunities
charmed, frightened, paralyzed, petrified, poisoned
Languages
Common, Infernal, understands but cannot speak Celestial, Telepathy 120 ft.
Traits
Aura of Silence
Creatures within 60 feet of Cortland perceive silence, rendering spells and abilities with verbal components unusable. Non-verbal communication is possible.
Illusive Phantoms
Cortland can summon 5 spectral undead every 1d4 rounds, each with 60 HP and the same AC. They act as allies until destroyed.
Eternal Labyrinth
Once per day, Cortland can create a magical area of silence and illusions in a 60-foot radius for up to 10 minutes.
Actions
Multiattack
Cortland makes three attacks with his Oathbreaker Sword and two attacks with his Necrotic Touch.
Oathbreaker Sword
Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 45 (10d8) slashing damage plus 27 (6d8) necrotic damage.
Necrotic Touch
Melee Spell Attack: +15 to hit, reach 5 ft., one target. Hit: 50 (10d10) necrotic damage, and the target must succeed on a DC 23 Constitution saving throw or be paralyzed until the end of their next turn.
Cursed Spells
Cortland can cast a variety of spells, including 'Finger of Death', 'Circle of Death', and 'Clone', each requiring no components. Each spell has a DC of 23 to resist.
Reactions
Fate's Resurgence
When Cortland drops to 0 hit points, he can instead return to life with 90 hit points once per day.
Combat Behavior
Tactics
• Employs the Silent Dead as distractions while he strikes from the shadows.
• Uses area control to limit movement and isolate foes.
• Prioritizes spellcasting to debilitate multiple foes at once.
Combat Style
Strategic and methodical, often utilizing his undead as shields and distractions.
Morale
Fighting to the last breath, he rises again if defeated, driven by a curse of vengeance and silence.
Monster Description
Cortland Barris, the Skeleton Lord, looms as a harbinger of death. Clad in regal black plate armor, his form betrays neither flesh nor warmth, embodying the essence of eternal silence. Cortland is cursed with the unyielding thirst for quietude, a legacy from Cato, the God of Magic, elevating him to a notorious figure among magic practitioners and clerics alike. The crown of silence he dons amplifies his powers, allowing him to conjure the Silent Dead—roaming specters bound to his will, forever whispering the agony of their eternal rest. Cortland seeks to spread his dominion over the realms, determined to drain the world of its vibrancy, leaving only stillness.
Monster behavior
Ruthless and cunning, Cortland prefers cunning strategies to head-on confrontations. He commands the Silent Dead to overwhelm adversaries while keeping himself concealed. Utilizing his aura of silence, he disrupts magical communications and ambushes opponents with a combination of melee combat and devastating spells. Each encounter sees him evaluating the strengths of his enemies, retreating or adapting tactics as necessary. His silence speaks volumes as he aims to instill fear within the hearts of those who dare oppose him. Should driven into a corner, Cortland displays an insatiable hunger for vengeance, unleashing his full might without reservation.
Ecology
In the ecosystem of the undead, Cortland serves as a dark influence, warping the natural order. By erasing the cries of the living, he siphons life and magic from the lands, allowing decay to thrive in his wake. His exploits lead to the birth of twisted lands—where spectral legions linger, and the aura of despair clogs the air. As he raises the Silent Dead from graveyards and battlefields, he shatters the barriers separating life from death, creating realms of torment where once vibrant communities stood. This ecological imbalance births stronger foes, as living creatures seek to reclaim what was lost.
History
Historically, Cortland entered the lore of the living as a noble who forsook his humanity for unholy power. Through rituals that summoned forbidden magic, he sealed his fate as an immortal puppet of death. The allure of eternal silence drove him insane, culminating in a gruesome incident where he silenced an entire village. The blood curse he enacted would become the cornerstone of his legacy. Rumors buzz among those who fear the dead and echo into recluses of society—stories of tainted lands, retelling the horrors Cortland unleashed. Decades have seen him descend deeper into darkness, compelled by visions of a world devoid of sound, a realm solely dominated by the whispers of the Silent Dead.