Armoured Guardian

medium construct (knight), lawful neutral

Challenge 5.0 (1,800 XP)

STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
1 (-5)
WIS
12 (+1)
CHA
1 (-5)

Defense

Armor Class 18 (heavy)
Hit Points 85 (10d8 + 30 +2)
Speed 30 ft.

Proficiencies & Senses

Saving Throws strength, constitution
Skills
Senses
darkvision 60 ft.
passive Perception 11

Characteristics

Damage Vulnerabilities
Damage Resistances slashing, piercing
Damage Immunities poison, psychic
Condition Immunities blinded, deafened, frightened, paralyzed, petrified, poisoned
Languages understands Common and Infernal but cannot speak

Traits

Magic Resistance

The Armoured Guardian has advantage on saving throws against spells and other magical effects.

Immutable Form

The Armoured Guardian is immune to any spell or effect that would alter its form.

Actions

Longsword Attack

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Shield Bash

The guardian can use its shield to strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Combat Behavior

Tactics


• Direct confrontation with melee attacks.
• Utilize Shield Bash to control enemies.
• Engage intruders in pairs if summoned.

Combat Style

Aggressive melee fighter, emphasizing control and crowd management.

Monster Description

The Armoured Guardian is a formidable construct designed to protect ancient ruins and treasures. Built from durable metal and enchanted armor, it serves a sacred purpose, executing its directives with unwavering loyalty. Its eyes glow with a magical light, and its armor is adorned with intricate designs that tell the story of wars long past. Standing tall and imposing, it generates fear in those who approach its domain. The Guardian’s presence is often accompanied by a low hum of magical energy, suggesting great power lies within. It seems to animate in response to threats, moving with surprising agility despite its heavy armor.

Monster behavior

The Armoured Guardian follows set patterns based on its programming, often guarding a specific location or object. When activated, it follows a direct course of action to incapacitate intruders, utilizing its weaponry and shield to their maximum potential. If it encounters a significant threat, it may work to impede movement through its Shield Bash ability, sending enemies sprawling. It does not tire or become disheartened, remaining relentless in its pursuit for as long as it believes its charge is threatened. Tactics usually include engaging foes up close while being aware of multiple attackers, using its high armor class to withstand damage.

Ecology

As a construct, the Armoured Guardian does not eat, breathe, or sleep, but it is often found in places of historical significance. The constructs help maintain the integrity of these sites, serving not just as guardians but as reminders of the wisdom and strength of past civilizations. Any repairs or reprogramming of such constructs typically require specialized knowledge of ancient magic and engineering, often leaving these tasks to skilled artificers. In a way, they represent the intersection of magical study and artisanship.

History

Forged in a time of great conflict, the Armoured Guardians were birthed from necessity. As kingdoms clashed and treasures were sought, these constructs were created to protect what could not be left unguarded. Crafted by master smiths and infused with magic, they were often deployed in the heat of war, stationed at vaults or important outposts. However, as wars subsided, many Guardians were forgotten, left to patrol the remains of the great architectures they safeguarded. Encounters with these constructs can invoke tales of desperation or wisdom, depending on the eyes of those who witness their actions. Rumors abound of powerful treasure protected by these constructs, and adventurers often seek to battle or negotiate with them in an effort to gain the rewards they guard.

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