Mire Wraith

medium undead (wraith), neutral evil

Challenge 5.0 (1,800 XP)

STR
10
DEX
16 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
15 (+2)
CHA
18 (+4)

Defense

Armor Class
15 (natural)
Hit Points
90 (12d8+36 +3)
Speed
fly 60 ft., swim 30 ft., (hover)

Treasure & Loot Common Loot

Proficiencies & Senses

Saving Throws wisdom, charisma
Skills
Arcana +1, Insight +2, Stealth +6, Religion +1, Deception +4, Acrobatics +3, Perception +2, Persuasion +4, Intimidation +4, Investigation +1
Senses
darkvision 60 ft.
passive Perception 12

Characteristics

Damage Vulnerabilities
radiant
Damage Resistances
necrotic, bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison, psychic
Condition Immunities
charmed, deafened, frightened, grappled, paralyzed, petrified, poisoned, restrained
Languages Common, Infernal

Traits

Ethereal Sight

The Mire Wraith can see 60 feet into the Ethereal Plane when it is on the Material Plane and vice versa.

Incorporeal Movement

The Mire Wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Dreadful Glare

The Mire Wraith can target one creature it can see within 30 feet of it. The target must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Actions

Life Drain

Mire Wraith makes one melee attack against a target. On a hit, the target takes 27 (6d8) necrotic damage, and the Mire Wraith regains hit points equal to half the necrotic damage dealt.

Haunting Visage

The Mire Wraith cloaks itself in a harrowing visage, forcing all creatures within 30 feet to make a DC 16 Wisdom saving throw or take 18 (4d8) psychic damage and be frightened until the end of the wraith's next turn.

Combat Behavior

Tactics


• Ambush prey from misty surroundings
• Use Dreadful Glare to incapacitate foes
• Utilize Incorporeal Movement to slip away when threatened

Combat Style

Stealthy hit-and-run attacks with a focus on psychological terror.

Morale

Will fight to the death to protect their territory; retreats if weakened significantly.

Monster Description

The Mire Wraith is a haunting embodiment of souls lost within treacherous swamps. Its translucent body flows like mist, and its anguished face echoes the despair of countless victims who perished in the mire. Darkened waters are its home, and few tread upon such cursed ground without incurring its wrath. These wraiths are believed to be summoned by nefarious cultists who worship dark gods, seeking to harness the despair and terror contained within these tormentors. Those unfortunate enough to encounter a Mire Wraith often find themselves entranced by an overwhelming fear, dragged into the depths of the swamp, their fate sealed forever amid the bitter waters.

Monster behavior

The Mire Wraith exhibits a predatory nature, often stalking its prey before striking. It prefers to ambush from the mist, using its incorporeal movement to phase through obstacles and confuse unwary travelers. Once its presence is known, it delights in instilling terror, frequently utilizing its Dreadful Glare to paralyze foes with fear. The wraith does not hesitate to drain the life force of those subdued by its fright, drawing strength from their anguish. It is clever and cunning in battle, using the terrain to its advantage and retreating into the Ethereal Plane if beset by multiple foes.

Ecology

In the ecological web of the swamp, Mire Wraiths act as terrifying reminders of the dark energies that permeate certain cursed areas. They prey upon creatures that wander into their domain, contributing to the cycle of life and death in ways that are shadowed by tragedy. As they drain the life from living beings, they also increase the necromantic energy of their surroundings, fostering the conditions that create more undead horrors. Some swamps remain eerily devoid of life, feared by travelers, precisely because these wraiths maintain their hidden terrors. Each Mire Wraith is unique, largely defined by the spirits it embodies, and thus, no two wraiths are identical in their haunting capabilities.

History

Mire Wraiths are born from the anguish of lost souls who succumbed to despair and betrayal. Legends tell of a great battle fought in a realm long forgotten, where fallen warriors were cast into cursed marshes propelling them into the shadowy half-life of a wraith. The souls of these warriors, denied proper burial or revenge, became thralls of despair, eternally wandering the mists. Over time, specific wraiths gained notoriety in folklore, tales of their haunting cries echoing through the marshes, instilling panic and fear in those who dared to intrude upon their territories. Many adventurers have since sought to cleanse these swamps of their haunting presence, but few return, only adding to the legend of the Mire Wraith, a creature summoned by sorrow and malevolence, forever bound to their cursed home.

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