Anay Walawalkar

large aberration, neutral evil

Challenge 7.0 (3,900 XP)

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STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
8 (-1)

Defense

Armor Class
15 (Natural)
Hit Points
110 (13d10 + 39 +3)
Speed
30 ft., fly 40 ft., swim 20 ft., climb 15 ft.

Proficiencies & Senses

Saving Throws Dexterity, Intelligence
Skills
Arcana +4, Insight +5, Stealth +7, Athletics +7, Acrobatics +5, Perception +5, Intimidation +6, Investigation +3
Senses
darkvision 60 ft.
tremorsense 30 ft.
passive Perception 15

Characteristics

Damage Vulnerabilities
Damage Resistances
Psychic, Slashing
Damage Immunities
Condition Immunities
Charmed, Frightened
Languages Telepathy 120 ft.

Traits

Amphibious

The Anay Walawalkar can breathe both air and water.

Siphon Life

Once per turn, when the Anay Walawalkar hits a creature with an attack, it regains hit points equal to half the damage dealt.

Actions

Multiattack

The Anay makes two attacks: one with its claw and one with its bite.

Claw

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 4) slashing damage.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 4) piercing damage.

Combat Behavior

Tactics


• Prefers ambush tactics while utilizing its stealth to evade direct confrontation.
• Uses its Telepathy to instill fear, luring prey closer before striking.
• Always targets isolated individuals but retreats if heavily outnumbered.

Combat Style

Targets weak or isolated foes first, avoiding direct battles with multiple enemies.

Morale

Anay Walawalkar will fight to defend its territory but will flee if seriously wounded and outnumbered.

Monster Description

The Anay Walawalkar is a twisted aberration born from the dark energies of the planet. With glowing, bioluminescent skin and multiple limb-like appendages that mimic the appearance of both land and aquatic creatures, it has fascinated and horrified adventurers alike. It resides in marshy waters and damp caverns where it uses its unique abilities to manipulate the environment and prey upon wanderers.

Monster behavior

Anay Walawalkar exhibits cunning and predatory behavior, often laying in wait for prey before launching a surprise attack. It prefers to strike when its victims are isolated, using its stealth and deception abilities to lure them into traps or ambush them when they least expect it. It can use its telepathy to instill fear, which it exploits to gain the upper hand during confrontations. If outnumbered, it will retreat into the water or shadows to plan its next strike.

Ecology

In the ecosystem, the Anay Walawalkar functions as a predator, helping to manage the populations of various creatures inhabiting its territory. Its regenerative abilities allow it to survive in harsh environments, and it often feeds on small creatures and adventurers that stumble into its lair. This creature's bioluminescent traits play a crucial role in attracting prey, making it both an admirable and terrifying presence in its ecosystem.

History

Legends say that the first Anay Walawalkar was created as a result of a dark ritual gone wrong, granting it extraordinary powers and a fervent hunger for life. Over centuries, these creatures multiplied, driven by their connection to the primordial forces of the earth and water. Extremely rare, sightings of this creature often lead to fear and distrust among local communities, as they believe the creature brings misfortune. Scholars and adventurers alike seek to study the Anay, but very few return to tell the tale.

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