Eldritch Barbs
Value
226 gp
Type
Weapon
Attunement
Required
This weapon appears as a grotesque whip made of sinewy tendrils, each tipped with a hardened, dark crystal that resembles a small eye. When you strike a creature with the Eldritch Barbs, you deal an additional 1d4 psychic damage. Once per day, you can invoke the whip's latent power to force a creature you hit to make a Wisdom saving throw (DC = 8 + your proficiency bonus + your Intelligence modifier). On a failed save, the target becomes frightened until the end of your next turn. The whip has a 10-foot reach, allowing you to attack from a distance. It is particularly effective against aberrations, dealing an extra 1d4 psychic damage when used against such creatures.
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