Vespera Quillbane

Level 1 Human Wizard (School of Divination)

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STR
13 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
11
CHA
9 (-1)

Defense

Armor Class 12 (Unarmored)
Hit Points 8 (d6 +2)
Speed 30 ft.

Proficiencies & Skills

Saving Throws Intelligence, Wisdom
Skills Arcana +5, History +5, Insight +2, Persuasion +1

Character Information

Vespera Quillbane is the owner of the Red Quill, a small but famed magic shop tucked in a bustling market district. A human with a quick wit and an even quicker mind, Vespera blends business acumen with arcane curiosity. Her robes are dyed in deep ruby hues, a nod to her shop’s name, and her fingers always have a few ink-smudges from the countless scrolls she pens or trades. She left a comfortable position in a distant city to pursue the thrill of owning her own magical emporium, where customers are greeted not with haughtiness but with a warm smile and a sense that they’re about to embark on a small, personal enchantment of their own. Her interest in divination isn’t merely academic; she believes that foresight is a craft to be learned, shared, and sold in honest measure. The Red Quill is less about grandiose power and more about the everyday magic that helps people feel a little braver, a little luckier, or a little more understood. In the quiet hours, she scours old ledgers and old tomes, seeking rare items to restock or curious legends to authenticate. Her discourse with customers blends practical alchemy with a storyteller’s flair, turning mundane purchases into invitations for wonder. She’s a collector at heart, a merchant by trade, and a mage by passion, forever balancing risk with opportunity as she expands her shop and influence across the realm.

Character Background

Born on the edge of a quiet coast, Vespera grew up among scribes and traders who ferried rare inks and enchanted parchments between distant towns. Her family ran a modest stall where she learned to read people as adeptly as she read languages. A chance encounter with a traveling mage introduced her to more disciplined forms of magic, but she didn’t chase the life of a battlefield spellcaster. Instead, she collected stories, recipes, and runes, always asking what a spell could do for a person’s day-to-day life. When a fire consumed the town’s market, Vespera saved a pile of preserved ledgers by sealing them with a simple ward she improvised on the spot. The gesture earned her a reputation—and a spark of entrepreneurial impulse. She spent years apprenticing with artisans of the craft, learning to tailor magical goods to the needs of ordinary folk rather than the halls of power. Her dream was to own a shop that would feel like a companion to its visitors. The Red Quill opened its doors with a stock of protective charms, minor wards, and a catalog of personalized enchantments, each piece costing more in intention than coin. The business grew as locals and travelers alike returned for bespoke talismans and for a listening ear, a habit she treats as part of her trade. Every customer becomes a patron of a small, shared myth—one that promises a touch of luck, safety, or clarity when the world feels windy and uncertain. Vespera remains guided by a simple creed: magic should illuminate ordinary life without eclipsing the person who wields it, and a good business is one that makes wonder accessible, one customer at a time.

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