Forgery Hunter
Level 1 Hydra Heritage Human-Hydra Commander (Tactical Leader)
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
13 (+1)
WIS
10
CHA
15 (+2)
Defense
Armor Class
15 (natural armor)
Hit Points
10 (1d10 +2)
Speed
30 ft.
Proficiencies & Skills
Saving Throws
wisdom, charisma
Skills
Arcana +1, Nature +1, History +1, Stealth +1, Religion +1, Athletics +5, Deception +4, Acrobatics +1, Persuasion +4, Performance +2, Intimidation +4, Investigation +1, Sleight of hand +1
Character Information
Forgery Hunter is the unwavering commander of a Russian military camp nestled in the treacherous, snow-laden expanse surrounding the enchanted forest of Meridia. Born to a lineage of avid warriors, he inherited both the innate characteristic of a Hydra—resilience and adaptability—and the military expertise passed down through generations. A striking man with jet-black hair that he often ties back to reflect discipline, Forgery Hunter once fought valiantly on the front lines but has since evolved into a tactical leader whose primary aim is to contain the captured Meridian warriors within his grasp.
As a commander, he employs a combination of intimidation and cunning intelligence to maintain order in the camp, often using deception to strategize against real and imagined threats. He is keenly aware of the importance of the Vibranium material native to the forest and strives to prevent the Meridians from escaping, knowing that their freedom could mean the downfall of his forces. Despite the cold environment, his spirit is anything but; he engages in rigorous training and inspection of his troops, preparing them for any eventuality that may arise, particularly with rumors of impending ambushes from American outposts that complicate the political landscape.
Forged in the fires of familial duty, his relationships are ruled by strategy rather than emotion, and he finds himself shadowed by echoes of past betrayals. Yet, within the darker elements of his personality lies a growing curiosity about the absurd enchantments of Meridia—a longing to learn, exploit, and ultimately dominate the mystical powers hidden away by ancient ruins, eager to unearth artifacts that could secure his reign.
As a commander, he employs a combination of intimidation and cunning intelligence to maintain order in the camp, often using deception to strategize against real and imagined threats. He is keenly aware of the importance of the Vibranium material native to the forest and strives to prevent the Meridians from escaping, knowing that their freedom could mean the downfall of his forces. Despite the cold environment, his spirit is anything but; he engages in rigorous training and inspection of his troops, preparing them for any eventuality that may arise, particularly with rumors of impending ambushes from American outposts that complicate the political landscape.
Forged in the fires of familial duty, his relationships are ruled by strategy rather than emotion, and he finds himself shadowed by echoes of past betrayals. Yet, within the darker elements of his personality lies a growing curiosity about the absurd enchantments of Meridia—a longing to learn, exploit, and ultimately dominate the mystical powers hidden away by ancient ruins, eager to unearth artifacts that could secure his reign.
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