Grim, an aspiring artificer, is a changeling who has spent years perfecting his craft in the pursuit of invention. At the age of 25, Grim's most notable creation was the world's first gun, a groundbreaking achievement that earned him a scholarship to Strixhaven, the renowned magical academy. As a changeling, Grim's appearance is mutable, but he currently chooses to resemble the iconic Harry Potter, complete with round glasses and a lightning-shaped scar on his forehead. His attire, however, leans more towards the practical; a leather apron over a simple tunic and sturdy boots, with various tools and gadgets hanging from his belt.

Grim's ambition is to become a master artificer, yet his changeling nature presents unique challenges. The constant need to adapt his appearance to fit in with different groups at Strixhaven can be exhausting, and his peers often view him with suspicion or curiosity, making it difficult for him to build the relationships necessary for collaboration and learning. Despite these obstacles, Grim remains determined. He spends long hours in the academy's workshops, experimenting with new designs and refining his techniques. His unique quirk is a habit of speaking to his inventions as if they were sentient, often engaging in one-sided conversations about their potential improvements.

Grim's efforts begin to pay off as he gains recognition for his innovative approaches to magical engineering. His inventions become more sophisticated, blending magic and technology in ways that astonish even the most seasoned professors at Strixhaven. However, his success is not without conflict. Some traditionalists at the academy view his work as a threat to the purity of magical studies, leading to tensions and rivalries. Additionally, Grim struggles with the ethical implications of his gun invention, grappling with its potential for harm.

As Grim's journey at Strixhaven continues, he navigates these conflicts with a blend of ingenuity and resilience. His story is one of perseverance, as he strives to prove that his dual nature as a changeling and an artificer can lead to greatness, not just in the world of magic, but in the broader scope of innovation and progress.