Artemis, once known as Lady Artemis of the now-ruined city of Veloria, is a woman shrouded in the remnants of her past glory. Her age, somewhere in her late thirties, is hard to pinpoint due to the weariness etched into her face, a testament to her years of wandering. She stands tall, a remnant of her knightly training, with a lean, muscular build that speaks of her past prowess in combat. Her hair, once a vibrant chestnut, is now streaked with gray, tied back in a practical, no-nonsense ponytail. Her eyes, a piercing blue, reflect a deep sorrow mixed with a flicker of unyielding determination. She wears a worn-out cloak over a simple tunic and breeches, her only concession to her former life being the tarnished knight's emblem pinned to her cloak, a silent reminder of what once was.

Artemis's silence is a cloak as much as the one she wears; she speaks sparingly, her words measured and often laced with a hint of bitterness. Her unique trait is her habit of carving small wooden figures, a silent pastime that keeps her hands busy and her mind off the ruins she traverses. These carvings, often depicting scenes from Veloria's past, are her only form of communication, a silent testament to her lost home.

Her journey is one of endless wandering among the ruins, searching for a purpose or a sign of her city's former glory. Yet, the world has moved on, leaving her behind in a limbo of grief and nostalgia. Her conflict lies in her inability to let go of the past, to find a new path in a world that no longer recognizes her or her lost city. Yet, in her solitude, Artemis finds a strange peace, her carvings becoming a bridge between her past and her uncertain future. Her story is one of resilience, of a woman who, despite the loss of everything she held dear, continues to walk forward, driven by a hope she cannot fully articulate, yet clings to with the tenacity of a true knight.