Campaign Overview

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Overview: Something mysterious and terrifying threads through the pantheon: the gods are going quiet, and prayer wards fail. Dreams bear omens, sacred miracles falter, and a mortal cult dares to bind a divine voice to the world. The heroes are drawn into a conspiracy that could unmake belief itself. Hook: a high priest vanishes mid-rite; a coin pressed with a voice shard repeats a forgotten syllable; a child speaks in a language only the gods would know. Setting: the realm of Eldoria, a land of radiant temples and fevered wilds. The capital, Nadir’s Gate, sits at the heart of a web of sanctuaries where faith and politics entwine. Across the Gloomwood and the Vaults of Echoes lie relics that hold fragments of divine speech. The Nexus of Silence, a lattice of star-forged stone, waits beneath the Temple of the Bleak Choir. Main Quest: uncover why the gods fade. A mortal cult, the Choir of Echoes, has begun binding a god’s voice to black obsidian discs and plans a final rite during the rare Nexus alignment. The PCs must recover four Voices, infiltrate the Choir’s sanctum, and perform a counter-rite at the Nexus to either restore the pantheon or sever the tether, reshaping the very nature of faith. Side Quests: investigate the Gloom Library to recover the First Word, a key to truth about the pantheon; rescue Acolyte Lira, who still hears a dying god and can guide the party to the Harbinger’s lair. Triggers and Challenges: eclipses and whispered phantoms; animated statues that twist memory; cultists armed with relics; puzzles carved in dead languages; horrific visions that test resolve. Setting and challenges emphasize psychological horror, moral ambiguity, and the fragility of belief. Rewards: attunements granting divine dream-visions, weapons that carry a god’s voice for a breath, and boons that reveal hidden truths in sleep. Endings: restore the gods with transformative changes, let mortal faith rise into its own power, or forge a new cosmos where gods and mortals co-rule, each choice reshaping magic, politics, and what it means to believe.

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