Campaign Overview
In the city-state of Gourmandia, every building, carriage, and weapon has been born from an eternal banquet. Pilasters of pastry support confection conjurations, and vehicles glide on rivers of consommé. Here, the Goddess Gula—once an archfey of boundless appetite—has been imprisoned by her clergy, slowly fattened for a prophesied sacrifice. To the outside eye, Gourmandia is paradise: its citizens indulge in exotic dishes each granting ephemeral boons—from Inferno Pepper Breath to Gelatinous Cube Bounce. But every bite inches the divine plans forward, and overindulgence cripples bodies and wills, summoning ravenous Cravling mimics.
A delicate balance holds the city together: Gastronomic Points are earned by daring sampling challenges, but the Satiety Gauge looms overhead, threatening lethargy or monstrous outbreaks if filled. Conflict here isn’t solved by steel alone—it’s decided in flamboyant cook-offs, where swirling Ingredient Dice combine flavors in magical results: sweet cancels bitter, sour doubles acid for AoE splashes, and umami enhances healing. Players will tread this culinary tightrope, earning fame among the Priests of Gula, forging secret pacts with the underground Hunger’s Hand, and bargaining with the Merchant Guild for rare fey spices.
Beyond the gilded halls lie the Wild Edible Wastes—fermenting marshlands of spoiled feasts teeming with rot trolls and acid slugs—and below them, the Sporeshroud Fungus Halls, where telepathic mycelia guard Sporepearls vital for arcane cook-offs. In each region, heroes will unearth fragments of a forbidden ritual, harvest Visionary Mead, and decode fungal scrolls to assemble the full binding chant. When all is prepared, they must spark a culinary revolution: staging an epic cook-off rebellion at the Grand Banquet Hall, plate the fateful ‘Rediscovery Dish,’ and recite the chant to shatter Gula’s bonds.
This campaign weaves combat, exploration, and inventive role-play in high-stakes gastronomic challenges. PCs will negotiate with demi-gods, duel acid trolls with sharpened spatulas, and harvest hallucinogenic spores under bioluminescent mushrooms. Ultimately, they must choose between endless indulgence and mindful moderation: free a goddess at the risk of famine, or preserve current abundance and doom the divine. Will they rise as master chefs of revolution and topple the feast’s corrupt foundation? The call to adventure has been served—grab your ladle and take the first bite!
Starting Location
Gourmandia, the Eternal Banquet
Secrets
- There is a secret rebel cell called the Hunger’s Hand hidden beneath the Grand Banquet Hall.
- A smuggled famine recipe can nullify Gastronomic Points when consumed in private.
- Head Priestess Seraphine maintains a poison-laced dish to test loyalists.
- An abandoned cistern leaks broth that leads to forbidden catacombs.
- A disguised portal in a cheese pillar leads to the elemental plane of gluttony.
Key Locations
Grand Banquet Hall
At the heart of Gourmandia stands the Grand Banquet Hall, a colossal chamber whose floor is a mosaic of glazed doughnuts and peppercorn tiles. Enormous tables carved from hams extend in concentric rings toward a massive dais cushioned with goose-down soufflés. Golden chandeliers fashioned from candied fruit hang overhead, dripping globs of sweet glaze that sizzle as they strike the marble of spiced milk. Priests in aromatic robes parade platters of enchanted dishes—all feeding the Satiety Gauge of the city, which is displayed in living runes above the dais. Mirthful music mingles with the hiss of simmering broth fountains, and the air is heavy with the scent of garlic, clove, and caramelized sugar.
Additional Notes
Secrets: (1) A hidden passage behind a rotisserie statue leads to an underground kitchen where forbidden famine recipes are tested. (2) A priest named Selari whispers under her breath—a member of the Hunger’s Hand rebel. Major Quest: “The Everlasting Course” begins here when the Head Chef entrusts the PCs to taste the First Dish of Liberation, earning Gastronomic Points and uncovering the first clue to Gula’s true fate.
Fondue Moat
Encircling the central hall is the Fondue Moat, a broad channel filled with molten cheese and chocolate that churns like lava under great paddles of candied wood. Spicy steams drift upward, luring patrons to suspended gondolas shaped like sliced baguettes. Each ride through the moat offers both delight and peril: one misstep in its depths leads to a gooey demise, while goblets of chilled fizzy cider lower back temperature and solidify the surface—temporary walkways for daring taste-trekkers. Along the banks, vendors roast marshmallow croutons and fish out rare soaked strawberries that grant magical bonuses upon consumption.
Additional Notes
Secrets: (1) A submerged vault at the moat’s deepest bend holds the legendary Ladle of Transmutation. (2) Cravling scouts lurk beneath the cheese-sheen, waiting to ambush careless diners. Major Quest: “Dip of Destiny,” where PCs must retrieve a Spice Scepter from the moat’s central cheese island, avoiding edible guardians and gaining temporary Gelatinous Bounce.
Spire of Spices
Rising like a sizzling column of flame, the Spire of Spices pierces the sky with its spiraling cornstarch ramp and brickwork of paprika-red salt. Windows of sugar filets house rare peppercorns harvested from fire salamander nests. Spire pilgrims climb its winding stairs, inhaling aromatic bursts that heighten senses. At apex sits the Chamber of Zest, where a thousand spice jars circle a crystalline brazier. Local legend says the Greatest Blend—a fusion of every pepper known—once imbued the spire itself, granting it sentience. Now it lies dormant, awaiting fateful tongues.
Additional Notes
Secrets: (1) Hidden in a false wall is a Fuse of Fuming Cinnamon, an ingredient for a potent inferno pepper roll. (2) An apparition of Gula is rumored to appear on solstice nights in the Chamber of Zest. Major Quest: “Crown of Coals”—scale the Spire, claim the Crown of Capsaicin, and earn Pepper Breath while uncovering clues to Gula’s binding ritual.
Market of Mirages
A sprawling bazaar where stalls appear and vanish like phantasms, the Market of Mirages trades in ingredients harvested from dreams. Ghostly fruits that dissolve on the tongue, spectral truffles that grant night-vision, and illusions of flavors long extinct fill the air with tantalizing haze. Merchants wear mirrored masks to reflect both buyers and dangers, for some wares can ensnare memories or transform purchasers into living exhibits. Haggling here is a performance: buyers must recite a tanka of taste, and vendors judge sincerity before revealing real stock amid shifting illusions.
Additional Notes
Secrets: (1) Beneath a shifting stall lies a charred recipe scroll telling of a method to strip Gula’s power. (2) A masked NPC, Mira the Mirage–Sayer, secretly works for the Priesthood to hunt rogue chefs. Major Quest: “Song of Sweets”—convince the market council to reveal three secret dream flavors to craft a dish that weakens the Satiety Gauge of holy constructs.
The Sibilant Smokery
Built at the city’s fringe, the Smokery belches ribbons of aromatic smoke that curl into shapes of mythical beasts. Slabs of cured bacon become giant conveyors that carry sausages seething with ember-fire. Inside, coils of fragrant wood smoke age hams in time loops, either rapid-aging them into mummified caches or reviving them to raw freshness. The constant hiss of blubber dripping onto hot stones echoes like serpent whispers, giving the district its name. Some say the smoke carries secrets from beyond, stitching divinations into the fat cells of meats.
Additional Notes
Secrets: (1) A secret door behind a hanging rack leads to a crypt containing the Morsel of Memory, a key to freeing Gula. (2) The smoke carries coded prophecies from the imprisoned archfey when the wind aligns. Major Quest: “Smoke Signal”—infiltrate the Smokery to steal a vial of prophetic smoke and decode the location of Gula’s prison.
The Wild Edible Wastes
Secrets
- The rebels bury famine ingredients in iron chests coated in mold to avoid detection.
- An acid troll queen rules a roaming pack near the Caramel Crater.
- A trapped elemental servant of Gula lurks beneath the wastes.
- A secret channel carved in fungus tunnels leads back to Gourmandia.
- The Jelly Fort, a hidden rebel stronghold, is protected by gelatinous goo walls.
Key Locations
The Spit-Roast Ruins
The Spit-Roast Ruins once honored the first Grand Chef of Gourmandia. Three concentric tiers of broken spit rods and smashed roasting pits surround a collapsed pavilion. Rusted skewers jut from mud, and acid rain has carved grotesque faces into roasted stone columns. Rebel graffiti—prayers to famine deities—appears in dried fruit paste along broken walls. Scavengers pick through the remains for edible bits of seasoned wood that might be re-forged into cooking utensils. Undergrowth of fungus and weed mushrooms thrives in the acidic runoff. Each tier echoes with the clatter of bone-skirting rodents and the hiss of acid droplets.
Additional Notes
Secrets: (1) Beneath the largest roast fossil lies a subterranean storeroom with rebel famine flasks. (2) Acidic mushrooms here can cure or worsen the Satiety Gauge if prepared properly.
Caramel Crater
A massive sinkhole filled with thick pools of crystallizing caramel, which glints like glass under sunlight. At its rim, jagged shards rise like cathedral buttresses. The crater’s edge is pitted with pockets of scorching steam, where the caramel slowly festers. Legend says that a giant sugar elemental slumbers beneath the center, stirring the molten sweetness with tremors. Slugs of congealed toffee drift along currents, and small groups of hunger-warped kobolds come nightly to fish for caramel shards to trade for survival.
Additional Notes
Secrets: (1) A caramel-coated gateway leads into an underground honeycomb labyrinth. (2) Kobolds worship the sugar elemental as a lesser god, offering sacrifice recipes.
Fetid Grain Fields
Endless rows of wilted wheat and barley stand knee-high in fetid, swampy ground. Heads of grain ooze with milky curd, ridden with larvae of acid flies. Occasional clean strips are tended by hungry hermits who ferment the curd into potent brew believed to cause prophetic visions. Rusted waterwheels still turn sluggishly, powering crude distillation apparatuses that glow with bioluminescent mold. Tattered scarecrows—stitched from old tablecloths—wobble among the stalks, attracting birds of prey mutated with hungry instincts.
Additional Notes
Secrets: (1) A hidden distillery under the fields stores vials of Visionary Mead. (2) Hermits guard an ancient recipe inscribed on a wooden mash paddle.
The Sporeshroud Fungus Halls
Secrets
- A network of fungal tunnels links directly to Gula’s prison beneath the Grand Banquet Hall.
- The Mycel Lord’s hive mind has recorded the priests’ binding chant.
- Deep in the furthest cavern grows the Black Cap Mushroom, source of mortal toxins.
- Ghostly echoes of feasting nobles can be heard when spores are inhaled.
- A hidden slime spring leads back to the Smokery sewers.
Key Locations
Mycelial Bridge Nexus
A tangle of thick fungal bridges connecting vast mushroom groves. Each bridge is alive, shifting subtly to guide—or trap—travellers. Beneath, pools of phosphorescent slime reflect hallucinogenic patterns. The air hums with telepathic murmurs of the Suzerain Mycel Lord.
Additional Notes
Secrets: (1) A false mycelial plank conceals a passage to the Sporepearl vault. (2) Whispered spores grant temporary shared telepathy but for a price.
Echoing Spore Cathedral
A cathedral-like chamber where enormous spores hang like chandeliers. Sound echoes unpredictably, amplifying whispers into roars. Myconid druids hold silent congregations here to exchange fungal prophecies.
Additional Notes
Secrets: (1) Beneath the central stalk lies a sealed rune that can halt the Satiety Gauge when activated. (2) The druids guard a recipe scroll etched on fungal membranes.
Sporepearl Vault
Hidden behind a shifting wall of fungus, this vault holds spheres of condensed arcane spore energy—Sporepearls used as catalysts in master cook-offs. The vault is warded by motes of toxic powder and concealed fungal traps that can instantly petrify an unprotected intruder.
Additional Notes
Secrets: (1) One Sporepearl contains the encoded signature of Gula’s binding ritual. (2) The vault’s lock reacts to culinary gestures, not keys.
NPCs in Gourmandia, the Eternal Banquet
Chef Piquant de Ruisseau
An exuberant master of flambé and feasts, Piquant wears fire-charred apron and a perpetual grin. He secretly yearns to topple the priesthood’s tyranny.
Priestess Seraphine
A tall, serene figure in gilded robes, she enforces the Satiety Gauge with unwavering devotion—but fears the goddess’s true calling.
Selari of the Hidden Larder
A whispered legend among cooks, Selari hides famine recipes that dampen magical fullness.
Mira the Mirage-Sayer
Wears mirrored mask; deals in dream-ingredients that warp memory. Ambiguous allegiances.
Guard-Captain Trussel
Broad-shouldered and stern, he commands the Sugar Guard with a sense of justice at odds with his orders.
NPCs in The Wild Edible Wastes
Mance “Moldbreaker” Jaro
A scarred veteran of the Feast Wars, Jaro leads a band of wasteland scavengers and rebels. Skilled in salvage and subterfuge.
Anaelis Fermentine
Mushroom hermit and brewer of visionary meads. Her eyes glow faint green when mixing spores.
Trellis the Acid-Tongued
An acid troll chieftain obsessed with protecting the sugar elemental. Speaks in bubbling growls.
NPCs in The Sporeshroud Fungus Halls
Suzerain Mycel Lord
A vast, telepathic fungal consciousness that judges intruders by their tastes. Speaks in rhythmic pulses.
Druantia Sporeweaver
A myconid archdruid who tends the Echoing Spore Cathedral. Kind but unwavering in defense of her halls.
Grix the Vault-Keeper
A stooped duergar turned fungal warden after a foolish heist. His hide masks fungal growths.
Factions
Priests of Gula
Goals
- Maintain perpetual abundance
- Increase the Satiety Gauge to fund the sacrifice ritual
- Eliminate dissenting rebels
Relationships
With Other Factions
View the Hunger’s Hand as heretics; tolerate the Merchant Guild only for supply of exotic ingredients.With Players
Initially hosts their quests and cook-offs; become primary antagonists once their true aims emerge.Hunger’s Hand
Goals
- Spread famine recipes to weaken the Priests of Gula
- Decipher the full binding chant
- Stage a culinary revolution during the Feast
Relationships
With Other Factions
Openly hostile to Priests; cautious allies with Merchant Guild for smuggling supplies.With Players
Offer covert quests, resources, and crucial insights into Gula’s prison.Gourmandan Merchant Guild
Goals
- Monopoly on trade routes and ingredient patents
- Navigate political shifts to retain control
- Leverage exclusive recipes as bargaining chips
Relationships
With Other Factions
Profitable dealings with all, but secretly fear the rebels’ push for scarcity will collapse markets.With Players
Provide rare ingredients, sell items at high cost, and offer clandestine information for the right price.Main Questline
Invitation to the Eternal Banquet
Given by: Chef Piquant de Ruisseau
Goals
- Attend the cook-off
- Earn at least 2d4 Gastronomic Points
- Decode the overheard chant segment
Reward
- 3 Gastronomic Points
- Insight: Location of secret rebel larder
- Item: Spoon of Everfull (Uncommon)
Secrets
- The Head Chef is a silent rebel sympathizer.
- A plate marks the hidden door in the Hall.
- The first chant line is incomplete.
DM Notes
Emphasize roleplay in the cook-off; award bonus for creative Ingredient Dice combinations.A Taste of Rebellion
Given by: Selari of the Hidden Larder
Goals
- Escort supplies to the hidden larder
- Repel the Sugar Guard
- Acquire Visionary Mead
Reward
- Famine Rations (3)
- Visionary Mead Vial
- +1 Inspiration Token
Secrets
- A Guard-Captain is on Seraphine’s payroll.
- Another chant segment is hidden in the Sporeshroud.
DM Notes
Scale the guard encounter; include morale checks for NPCs.Journey to the Sporeshroud
Given by: Mance “Moldbreaker” Jaro
Goals
- Secure a Sporepearl
- Decode the second chant fragment
- Return safely
Reward
- Sporepearl (Arcane Catalyst)
- 2d6 Gastronomic Points
- Permanent +1 to saving throws vs. fungal effects
Secrets
- The Suzerain Mycel Lord has one final chant line.
- Grix the Vault-Keeper covets the Sporepearl.
- Inhaling spore dust yields telepathic echoes of Gula’s voice.
DM Notes
Use dynamic terrain hazards; reward clever scripts with Ingredient Dice.Seal of Scarcity
Given by: Priestess Seraphine
Goals
- Locate and retrieve all three artifacts
- Survive environmental hazards
- Choose to side with rebels or priests
Reward
- Hollow Griddle (Rare)
- Famine Bell (Very Rare)
- +2 to group persuasion checks
Secrets
- Seraphine will betray them at the final ritual.
- Artifacts must be combined in a specific feast tableau.
- Cravlings swarm when all three artifacts are close.
DM Notes
Track artifact possession; force a moral choice that affects final confrontation.Break the Banquet's Chains
Given by: Head Chef Piquant de Ruisseau
Goals
- Stage the cook-off uprising
- Plate and serve the Rediscovery Dish
- Recite chant and free Gula
Reward
- Liberation Feast Recipe (Legendary)
- Satiety Gauge resets permanently
- Allies: Hunger’s Hand becomes a permanent faction ally
Secrets
- Seraphine contains a final bitter twist in the feast menu.
- Gula’s true gratitude transforms dishes citywide.
- A final fragment of chant lies in the dissolved broth.
DM Notes
Epic battle and cook-off combined; alternate rounds of combat and Ingredient Dice cook-offs.Side Quests in Gourmandia, the Eternal Banquet
The Croissant Caper
Given by: Selari of the Hidden Larder
Goals
- Gain entry to the sugar mill
- Locate and swap the cursed flour
- Escape without alerting the Sugar Guard
Reward
• 2d4 Gastronomic Points • Famine Flour (5 lbs) • +1 against sugar-based constructsSecrets
- The sugar mill owner is funded by Priestess Seraphine.
- A hidden chamber contains a map to Gula’s prison.
- One of the laborers is a Cravling spawn.
DM Notes
Encourage roleplay in disguises; trap options for creative sabotage.Stew of Reconciliation
Given by: Guard-Captain Trussel
Goals
- Collect ingredients
- Win or diplomatically resolve the cook-off
- Prevent sabotage
Reward
• 1d6 Gastronomic Points • Charm of Calm (Uncommon) • +2 standing with fishermenSecrets
- A fisherman leader plans sabotage.
- Seraphine intends to poison the stew for leverage.
- The barley silo holds a lost Spice Scepter fragment.
DM Notes
Use social skill challenges to simulate flavor negotiation.Marshmallow Messenger
Given by: Mira the Mirage-Sayer
Goals
- Pilot the bread-boat safely
- Deliver pouches undetected
- Retrieve any stray illusions
Reward
• 1d4 Gastronomic Points • Marshmallow Pouch (illusion charges) • Knowledge of moat’s hidden vaultSecrets
- Mira is actually a half-fey spy.
- The cargo holds a cipher for a secret recipe.
- One pouch is laced with truth serum.
DM Notes
Map the moat currents; allow creative use of ingredient dice.Soup for the Soulless
Given by: Priestess Seraphine
Goals
- Gather mythic mushrooms
- Brew and deliver soup
- Survive statue ambush
Reward
• 2d6 Gastronomic Points • Cup of Serene Stew (resistance to fear) • +1 to Nature checksSecrets
- Statues are prison wards for a rebel ringleader.
- Mushrooms grow from Gula’s spilled tears.
- Seraphine plans to siphon the calming essence for herself.
DM Notes
Statue HP scales; allow brewing skill checks.The Melon Masquerade
Given by: Chef Piquant de Ruisseau
Goals
- Secure melon helmets
- Win three contest rounds
- Claim rind token
Reward
• 1d8 Gastronomic Points • Melon Rind Token (grant access to hidden larder) • Insight to unlock one secretSecrets
- One dancer is a disguised Cravling.
- Tokens also open a cache of ancient famine scrolls.
- The gala is a trap laid by Seraphine.
DM Notes
Use performance checks and short puzzles to adjudicate rounds.Side Quests in The Wild Edible Wastes
Rescue the Ration Courier
Given by: Mance “Moldbreaker” Jaro
Goals
- Reach the prisoner
- Defeat or negotiate with the troll queen
- Escort courier back safely
Reward
• 2d6 Famine Rations • +1 Acid Resistance GauntletSecrets
- The courier carries a stolen spice orb.
- The acid troll queen can be reasoned with if offered fermented fruit.
- Jaro’s orders conceal a darker sacrifice plan.
DM Notes
Use hazard maps for caramel flow; allow nature checks to predict safe routes.Distill the Visionary Mead
Given by: Anaelis Fermentine
Goals
- Collect curd samples
- Repair the distillery machinery
- Brew and deliver the mead
Reward
• 1 Vial of Visionary Mead • +2 Insight on secret locationsSecrets
- The mead recipe references the chain binding Gula.
- A watermark in the distillery code names the first rebel chef.
- Scavenger tracks lead to a hidden catacomb.
DM Notes
Use tool kits for mechanical repairs; allow alchemy checks for brew quality.Side Quests in The Sporeshroud Fungus Halls
Harvest the Black Cap
Given by: Suzerain Mycel Lord
Goals
- Enter the Black Cap grove
- Harvest an unharmed specimen
- Survive the return trip
Reward
• Vial of Black Cap Toxin • +2 Resistance to fungal poisonSecrets
- The Mycel Lord plans to weaponize the sample against Gourmandian elites.
- Slavers have stolen part of the vault’s code.
- A hidden fungus shrine records every theft attempt.
DM Notes
Include stealth and poison-resistance challenges.Decode the Fungal Scroll
Given by: Druantia Sporeweaver
Goals
- Gather all four spore inks
- Perform ritual decoding
- Present chant fragment
Reward
• Partial Binding Chant • Insight into Gula’s prison wardsSecrets
- One ink source is cursed to reveal dark memories.
- The chant fragment hints at a rebel mole in Seraphine’s circle.
- Spore glyphs shift meaning at midnight.
DM Notes
Use puzzle mechanics tied to GI Stools and spore pH levels.Encounters
Cravling Ambush
MediumSuggested Level: 3-5
Creatures
- 6 Cravling Pseudo-Clerics
- 2 Cravling Rangers
Terrain Features
Rusty soup barrels, slippery gravy puddles, overturned bread-cart cover
Treasure
Cravling core tokens (trade for quest clues)
DM Notes
Use ambush tactics; consider morale shifts when core tokens are destroyed.
Toxic Spore Burst
HardSuggested Level: 5-7
Creatures
- 4 Spore Myconids
- 1 Suzerain Wisp
Terrain Features
Mycelial bridge sways, luminescent pools, collapsing sections
Treasure
Sporepearl shard (arcane focus)
DM Notes
Allow Constitution saves; reward creative use of fire/flame.
Sugar Guard Patrol
MediumSuggested Level: 2-4
Creatures
- 4 Sugar Guard Knights
Terrain Features
Polished peppercorn floor, flickering bacon brazier
Treasure
Key to hidden larder
DM Notes
Knights crack brittle under thunderous attacks; offer non-lethal subdual options.
Acid Troll Duel
DeadlySuggested Level: 6-8
Creatures
- 2 Acid Trolls
Terrain Features
Congealed caramel pits, rotting scaffolds
Treasure
Troll acid sacs (alchemy reagents)
DM Notes
Regeneration stops if acid inflicted; highlight environmental hazards.
Famine Dish Showdown
MediumSuggested Level: 4-6
Creatures
- 3 Ghost Gourmands
Terrain Features
Haunted kitchen, phantom ovens, shifting recipe parchments
Treasure
Recipe Fragment for Final Chant
DM Notes
Integrate performance and Intelligence checks; ghostly critics respond to stories.
Magic Items
Spoon of Everfull
UncommonLocation
Reward from ‘Invitation to the Eternal Banquet’ quest.
Attunement
False
Apron of Spice Warding
RareLocation
Sporeshroud Fungus Halls.
Attunement
True (requires donning and tasting three spices)
Chef’s Blade of Carving
Very RareLocation
Fondue Moat central island.
Attunement
True
Ladle of Transmutation
RareLocation
Hidden vault beneath Fondue Moat.
Attunement
False
Peppercorn of Pyre
Very RareLocation
Crowned at the Spire of Spices.
Attunement
False
Gelatinous Gauntlets
UncommonLocation
Market of Mirages.
Attunement
True
Plate of Plenty
RareLocation
Gift from Hunger’s Hand.
Attunement
False
Marinade Vial of Gula
RareLocation
Recovered in the Wild Edible Wastes.
Attunement
False
Glutton’s Sigil
Very RareLocation
Reward from Seal of Scarcity.
Attunement
True (wear on belt)
Feastfang Horn
LegendaryLocation
Hidden chamber under the Grand Banquet Hall.
Attunement
True
Player Characters
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