Campaign Overview

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Overview: The disused magical trade road of a long-gone cyclops empire hums with hidden wards and whispered histories. The road cracks open only in the presence of a strong magical current, drawing scholars, smugglers, and strangers to Grayhaven’s edge. For a party of levels 5–7, the journey blends tense combat with rich NPC role-play as factions vie for control of the road’s power and its forgotten empire’s memory. Setting: A frontier realm where ruined tollhouses, overgrown obelisks, and cliff-side arches dot the landscape. The cyclopean road is a transit artery and a cache of ancestral magic, guarded by relics, sentry statues, and the memories of giants who once traded there. Central events trigger when a rare astral alignment nears; wards flare, echoes of giant speech drift on the wind, and the road’s heart begins to beat again. Main Quest: A vigilante cult called the Eye seeks to resurrect the Cyclopean Empire by awakening a sealed artifact within the Mausoleum of the One-Eyed King. The players must recover three Relics of the Road—Eye of the Road, Tear of the Colossus, and Crown of Thunder—from checkpoint sites along the route to rebalance the wards and decide the road’s fate: seal it anew or bend its power to a new master, with consequences for the region and its travelers. Side Quest: A missing caravan leader left behind a map fragment that points to a hidden tollhouse and a betrayed faction; recovering the fragment yields clues to the cult’s leaders and potential bargaining leverage. Cast of NPCs: Lysa Quill, halfling mapmaker and caravan broker; Captain Joren Vance, wary town guard captain; Orla Moongear, gnome artificer tollkeeper; Kael the Gatekeeper, stoic human guide; Thassa, cyclops revenant guardian of the Mausoleum; Seris Nesh, enigmatic archivist; and cultists who speak in the cadence of ancient giants. Challenges: Negotiations with guilds and cultists, environmental hazards in ruined bridges and wards, and tactical combat against awakened guardians. Rewards: Boots of Roadwalking, Wardstone Amulet, and the Relics that empower future journeys or seal the road’s fate, plus unique role-playing opportunities with a rich cast of NPCs and factions.

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