Campaign Overview
Objectives
- Locate the missing expedition party, last seen heading towards the treacherous Frostbite Peaks.
- Uncover the secrets of the ancient ruins they were searching for.
- Survive the harsh and unforgiving wilderness of the 1600s.
Setting
The campaign is set in a harsh and unforgiving wilderness, far from the comforts of civilization. The main starting location is the small frontier town of Icehaven, nestled on the edge of the Frostbite Peaks. The town is a hub of activity, filled with explorers, merchants, and adventurers, all seeking their fortune in the uncharted wilds.
The Frostbite Peaks are a range of treacherous mountains, known for their unpredictable weather, deadly creatures, and hidden dangers. The peaks are home to ancient ruins, remnants of a long-forgotten civilization, rumored to hold untold riches and powerful artifacts.
Challenges and Encounters
- Harsh Wilderness: The wilderness of the Frostbite Peaks is unforgiving and unpredictable. The players will face challenges such as extreme weather, dangerous terrain, and scarce resources.
- Deadly Creatures: The peaks are home to a variety of deadly creatures, from ferocious beasts to cunning predators. The players will need to be prepared for any encounter, as the wilds are full of danger.
- Ancient Ruins: The ancient ruins are filled with traps, puzzles, and guardians, protecting the secrets within. The players will need to use their skills and wits to navigate the ruins and uncover their secrets.
NPCs
- The Expedition Leader: A renowned explorer, last seen leading the expedition into the Frostbite Peaks. The players may discover clues leading to their fate and the location of the ruins.
- The Local Merchant: A shrewd businessman, who may have information about the expedition and the ruins. However, he may only share it in exchange for a favor or compensation.
- The Town Guard: A group of experienced fighters, tasked with keeping the town safe. They may provide assistance and support to the players, but they may also have their own agenda.
Main Enemies
- The Frostbite Orcs: A tribe of savage orcs, who have made their home in the Frostbite Peaks. They are hostile to outsiders and will stop at nothing to protect their territory.
- The Ruin Guardians: Ancient guardians, tasked with protecting the ruins and their secrets. They are powerful and ruthless, and will not hesitate to destroy intruders.
Revards and Consequences
- Rewards: The players may find valuable treasures and artifacts within the ruins, which can be sold or used for personal gain. They may also gain the favor of powerful factions or individuals, leading to further opportunities and rewards.
- Consequences: The players may face consequences for their actions, such as hostility from the Frostbite Orcs or the Ruin Guardians. They may also face the wrath of powerful factions or individuals, if they cross them or fail to complete their objectives.
Image Description
A map of the Frostbite Peaks, with a red X marking the location of the ancient ruins. The peaks are covered in snow and ice, with a small town nestled at their base. The map is old and worn, with a compass and a key in the corner.
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Player Characters
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