Campaign Overview
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In a world shaped by cubic energy waves, dragons are revered as living gods. People live under the shadow of the Guilt, a secretive organization that commissions adventurers to scour dungeons and fight monsters. The lattice itself hums, shaping magic, politics, and fate.
Setting
Skyhold cities ride the energy lattice; Mistwald hides forgotten vaults; Beneath them, the Undersphere yawns—an ancient labyrinth where cubic currents surge like tides. Dragon-lords rule from floating mantles, while mortal rulers bargain for favor, wealth, and access to forbidden knowledge.
Main Quest
The players must uncover the hidden history of a long-forgotten war beneath the world. Decades ago, a mortal-draconic alliance attempted to sever the dragons' iron grip by tampering with the cubic lattice. Something was sealed away or awakened, and the truth was buried. The campaign centers on locating ancient tablets, deciphering a ruined citadel that shifts during energy surges, and deciding how to resolve the conflict—reform, destroy, or broker a precarious peace that could redefine faith and power.
Side Quests and Hooks
- Repair a fractured city grid caused by a misfired ritual and hear echoes from the past whispering in the walls.
- Negotiate with a dragon-queen who presents as a tragic diplomat offering power for glimpses into old loyalties.
- Uncover a rogue faction within the Guilt seeking to weaponize the war's secrets for dominion over kingdoms.
Challenges and Rewards
Characters contend with living energy hazards, shifting dungeon geometry, and the ethics of wielding forbidden knowledge. Rewards include cubic-infused magic, dragon-binded boons, and access to relic sites that grant insight into the war and its consequences.
Endings
The hidden war can be sealed, redirected, or aired to reshape religion, politics, and how dragons are worshiped—and feared—across the world.
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Player Characters
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