Caprali (Underdark Goatfolk)

Humanoid, Medium

Racial Traits

Speed
Age Mature by 18, live ~150 years
Languages Common, Undercommon
Alignment Tendencies Lawful Good, Neutral Good, Lawful Neutral

Ability Score Increases

WISDOM
+2
CHARISMA
+1

Racial Features

Superior Darkvision

Accustomed to the deep gloom of the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Usage: Always

Fey Ancestry

Your lineage grants you advantage on saving throws against being charmed, and magic cannot put you to sleep.

Usage: Always

Keen Senses

You are naturally alert. You gain proficiency in the Perception skill. If you are already proficient, you may choose another skill from the following list: Insight, Survival, or Stealth.

Usage: Always

Sunlight Sensitivity

Accustomed to the twilight and dark of the deep caverns, you have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Usage: Always

Innate Fire Magic

You know the Produce Flame cantrip. Charisma is your spellcasting ability for these spells. Additionally, you can cast Burning Hands once with this trait and Scorching Ray once with this trait, without requiring material components. You regain the ability to cast each of these spells with this trait when you finish a long rest. At 5th level, Burning Hands cast this way deals an additional 1d6 fire damage, and Scorching Ray creates an extra ray when you cast it this way.

Usage: Produce Flame cantrip at will; Burning Hands and Scorching Ray each once per long rest

Sure-Footed

You are naturally balanced and sure on your feet. You have advantage on saving throws to avoid being pushed or knocked prone. You also have a climbing speed equal to half your walking speed.

Usage: Always

Weapon Training

Your people grow up practicing with practical weapons used to protect family and herd. You are proficient with the spear and the shortsword. If you are proficient with either weapon already, you gain proficiency with the light crossbow instead.

Usage: Always

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