Skaven (Ratmen)

Humanoid (Skaven), Medium

Racial Traits

Speed
Age Mature at 10, live 40–80 years
Languages Undercommon, Skaven, Common
Alignment Tendencies Chaotic Evil, Neutral Evil, Lawful Evil

Ability Score Increases

DEXTERITY
+2
INTELLIGENCE
+1

Racial Features

Pack Tactics

When you make an attack roll against a creature, you have advantage on the attack roll if at least one of your allies is within 5 feet of the creature and the ally is not incapacitated. This represents the skaven’s murderous coordination and habit of overwhelming foes in cramped tunnels.

Usage: Always

Nibble (Natural Weapons)

You can use your teeth as natural weapons. They deal 1d4 piercing damage on a hit. This attack is considered a simple melee weapon with which you are proficient, and it is a finesse attack (you may use Dexterity for attack and damage rolls).

Usage: Always

Skitter

As a bonus action, you can take the Disengage or Hide action. This reflects the skaven’s unnerving ability to dart away through cramped spaces and melt into shadows.

Usage: Always

Scabrous Resilience

Skaven physiology is foul and oddly hardy. You have advantage on saving throws against poison and disease, and you have resistance to poison damage.

Usage: Always

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