Fleshbound Tinkerlings

Humanoid (Construct), Medium

Racial Traits

Speed
Age 16–80 years
Languages Common, Gnomish
Alignment Tendencies Chaotic Neutral, Neutral Evil

Ability Score Increases

DEXTERITY
+1
CONSTITUTION
+2
INTELLIGENCE
+1

Racial Features

Horrific Visage

Your grotesque fusion of flesh and metal chills the hearts of your foes. Any creature that starts its turn within 10 feet of you must succeed on a DC 8 + your Constitution modifier + your proficiency bonus or be Frightened until the start of its next turn.

Usage: Always active

Arcane Grafting

As an action, you can magically graft one of your spare mechanical limbs or tools onto a willing or subdued creature (DC 12 Strength or Dexterity saving throw to resist). The graft grants the target a random minor tool or limb function (DM adjudicates), lasting 1 minute.

Usage: Once per short rest

Unstable Mutation

When you score a critical hit or drop to 0 hit points, roll a d6. On a 1–3, you sprout a temporary mechanical enhancement (gain +1d4 damage on your next attack); on a 4–6, you grow an extra limb granting you advantage on your next Strength check. The mutation fades after 1 minute.

Usage: Once per long rest

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