Wyndrvine
Fey (humanoid), Small
Racial Traits
Ability Score Increases
Racial Features
Small and Floral
Wyndrvine are Small fey-humanoids, standing roughly 2 to 3 feet tall. Their torsos are woven vines and leafy stems; their limbs taper into petal-lined hands and root-like feet. Blooming flowers—varying by individual and season—adorn shoulders, crowns, and wrists. Their small size makes them nimble among undergrowth and allows them to tuck into flower clusters and shrubs with ease.
Usage: At will
Natural Camouflage
A Wyndrvine has an instinctive talent for blending into living plant growth. They have advantage on Dexterity (Stealth) checks made to hide in natural foliage, tall grasses, gardens, hedgerows, or forests. Additionally, a Wyndrvine can attempt to hide even when it is only lightly obscured by plant life (such as thick ferns or drifting pollen) provided it stays within that cover.
Usage: At will
Sympathy with Beasts and Growth
Wyndrvine are raised in the company of insects, birds, and woodland creatures and learn to read the moods of plants and animals. You gain proficiency in the Nature and Animal Handling skills. If you already have proficiency in either, you may instead gain proficiency in one other skill from Survival or Insight.
Usage: At will
Floral Ritual (Goodberry)
You can perform a short floral ritual to weave the life in your blossoms into nourishing berries. Once per long rest, you can cast the spell goodberry without providing material components. Wisdom is your spellcasting ability for this effect (spell save DC = 8 + your proficiency bonus + your Wisdom modifier). The berries created by this ability have the same properties as the spell goodberry.
Usage: Once per long rest
Pollinated Grace
Wyndrvine are biologically and spiritually linked to pollinators. When a Small or smaller beast or fey creature ends its turn perched, resting, or otherwise physically in contact with you (a hummingbird alighting on a bloom, a bee settling on a petal, a sprite perching on your shoulder), you can call that contact a pollination. As a reaction to such contact, you gain temporary hit points equal to your proficiency bonus, and the creature that touched you gains temporary hit points equal to half your proficiency bonus (rounded down). This reaction can be used once per short or long rest.
Usage: Once per short rest
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