Jaguar Knight
Jaguar Knights are the feared and revered warriors of the jungle temples, channeling the spirit of the jaguar—the silent stalker of the night. Clad in pelt and leaf, they move unseen through dense foliage or the shadows of ruined pyramids, their emerald eyes glowing with primal wisdom. They serve as guardians of sacred groves and hunters of spirit beasts that threaten the balance between the mortal world and the spirit realm. Steeped in ancient ritual, each Jaguar Knight undergoes a vision quest to bind a jaguar spirit to their soul, granting them uncanny senses, lethal prowess, and a deep connection to the cycle of life and death.
Class Features
Proficiencies
Starting Equipment
Class Abilities
Martial Abilities
Feral Claws
Your claws are natural finesse weapons that deal slashing damage.
Jaguar Leap
You launch yourself at a foe you see within 15 feet and strike with claws or a weapon.
Pounce Strike
If you move at least 10 feet straight toward a target and hit with a melee attack, the target must succeed on a Strength save or fall prone.
Stalker’s Precision
You mark a creature you can see. Your next attack against it before the end of your turn deals extra damage.
Shadow Strike
You meld with shadows and reappear behind a target within 30 feet, granting advantage on the attack.
Night Ambush
When an enemy enters a space you’ve hidden in, you can use your reaction to make a claw attack with advantage.
Savage Rake
You strike twice with your claws against a single target.
Spirit Bite
You bite your foe, dealing slashing damage and necrotic energy.
Jaguar’s Fury
When you take damage, you can use your reaction and spend 1 Spirit Point to reduce that damage by half and make one melee attack against the attacker.
Spirit Roar
You unleash a terrifying roar. Creatures of your choice in 15 feet must make a Wisdom save or be frightened for 1 minute. A frightened target can repeat the save at the end of each of its turns. You spend 2 Spirit Points.
Transformations
Jaguar’s Dawn
You call upon the rising jaguar spirit to imbue you with feral vigor.
Proficiency in Strength and Dexterity saving throws, Climbing and long jump distances doubled, Gain darkvision 60 ft
Free use of Pounce Strike and Jaguar Leap
Cannot cast spells
Eternal Jaguar
You merge fully with the spirit jaguar.
Resistance to bludgeoning, piercing, and slashing damage, Advantage on Dexterity and Wisdom saving throws
Feral Onslaught: as an action make three claw attacks
Can only teleport to spaces in dim light or darkness
Auras
Aura of the Night
Your primal presence cloaks the area in jungle darkness.
You and allies gain darkvision 60 ft and advantage on Dexterity (Stealth) checks
Companions
Spirit Jaguar
Level 3A phantom jaguar that hunts at your side, unseen by most.
Stealth +4
Darkvision 60 ft
Keen Smell (advantage on Perception checks relying on smell), Pounce (if it moves at least 20 feet straight toward a target and then hits with a claw attack, it can immediately make one bite attack against the same target)
Attack, Dash, Hide, Help
Level 7: Speed increases to 50 ft
Level 11: Gains Pack Tactics: advantage on attack if an ally is within 5 ft of target
Level 15: HP increases by 2d8
Class Features
Jaguar Spirit Magic (Level 1)
Feral Claws (Level 2)
Primal Senses (Level 6)
Shadow Camouflage (Level 10)
Spirit Surge (Level 14)
Resource Cost: 1 Spirit Point
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