Hack Points
Max 10- Reset
- After a long rest; scales with level
Netrunners are the digital outlaws of a modern world where magic and technology intersect. They traverse virtual planes and corporate networks alike, exuding a cool detachment blended with razor-sharp intellect. These hackers sell stolen data and secrets to the highest bidder, leaving behind mysterious 'gifts' in the form of crippling digital viruses. Whether driven by revenge, profit, or a desire to expose corruption, netrunners maneuver through neon-lit back alleys and corporate boardrooms, forever altering the balance of power in a high-tech, high-magic society.
Send out a pulse of digital data that lightly disrupts simple devices and alarms. Deals minor force damage to a target system or construct.
Launch a sharp burst of corrupted data that pierces defenses and disorients systems, dealing damage and possibly imposing disadvantage on the target’s next action.
When cast with a higher slot, damage increases.
Create a hidden channel in a system allowing for later remote control or eavesdropping. A successful use can give insight into enemy plans or disable a security measure temporarily.
Bypass a magical or technological firewall, leaving your target vulnerable. On a failed save, the target’s defenses are lowered for several rounds.
The duration of lowered defenses increases.
Inject malicious code into an opponent’s device or cybernetic enhancement, causing it to malfunction and suffer additional damage over the next round.
Overload the circuitry of a targeted system or creature’s augmented equipment, dealing significant damage and potentially stunning the target.
Craft a haunting digital ghost that distracts foes and conceals your allies. Enemies in the area have disadvantage on perception and initiative checks.
Unleash a potent digital virus that deals severe damage and sets a ticking time bomb in the target’s system. The virus weakens its target, causing them to lose resources over time.
Deploy a complex hack that disrupts an entire corporate network. All hostile constructs and devices within 30 feet suffer a penalty to their defenses and may malfunction.
Temporarily increase your processing speed and reaction time, granting bonus actions and increased defense as if you were in a heightened, overclocked state.
As a bonus action, you can initiate a rapid hacking maneuver. Spend 1 Hack Point to gain advantage on your next technology-based attack roll or skill check.
When a digital or technological attack targets you, you can use your reaction to deploy counter-hacks that reduce incoming damage or nullify a minor effect.
Your mind runs at lightning speed. Once per turn, you can take a bonus action to grant yourself a brief burst of increased reaction time, improving your AC until the start of your next turn.
Assume a hyper-focused digital state where your cognitive and reaction speeds are immensely increased. In this form, your vision seems overlaid with data streams, and your movements become swift and calculated.
Increase movement speed by 10 feet, +2 bonus to initiative rolls, Gain an extra bonus action on your turn
Can perform rapid hacking sequences with reduced Hack Point cost
Reduced physical defense (–2 to AC due to neglect of surroundings)
Emit a pervasive digital aura that disrupts enemy connections. Allies within this area gain enhanced focus, while enemies find their technological abilities faltering.
Allies gain +1 to saves against effects related to digital or technological interference, while enemies have disadvantage on saving throws against hacking and data disruption effects.
Passive
A small, autonomous drone designed to scout, deliver minor hacking strikes, and disrupt enemy communications. It can transmit data back to you, enhancing your situational awareness.
Perception, Investigation
Darkvision 60 ft.
Can perform a basic scan to reveal hidden electronic devices, Grants advantage on one hacking attempt per encounter when assisting
Scan, Disrupt, Relay Information
Level 5: Increase AC by 1 and add an extra minor hacking attack
Level 10: Drone gains a self-repair feature allowing it to regain 2 HP at start of your turn
Resource Cost: 1 Hack Point
Prerequisite: Digital Infiltration
Resource Cost: 3 Hack Points
Prerequisite: Code Weaving
Resource Cost: 5 Hack Points
Prerequisite: Corporate Breakdown
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