Flame Alchemist
Flame Alchemists are enigmatic masters of fire and transmutation, blending scientific precision with explosive passion. They harness the secrets of alchemy with intricate transmutation circles, manipulating the very oxygen in the air to conjure and control flames. Grounded in the doctrine of equivalent exchange, every fiery creation is balanced with a necessary sacrifice, making each act of combustion both creative and inherently destructive.
Class Features
Proficiencies
Starting Equipment
Class Resources
Class Abilities
Spellcasting
Spark Transmutation
A small burst of flame manifests from a quick transmutation circle, singeing a target or igniting flammable material.
Flame Flicker
A flickering burst of fire dances unpredictably. It can distract an enemy or ignite light materials.
Oxygen Surge
You manipulate the surrounding oxygen to stoke existing flames, either bolstering your fire or directing it in a line.
The line extends by 10 feet for every slot level above 1st.
Controlled Blaze
You create a steady stream of controlled flame that can be directed at a single target or used to light an area.
Cinder Barrier
A wall of smoldering embers and heat rises around you, providing protection and deterring foes from approaching.
Circle of Combustion
You draw a transmutation circle mid-air that causes any flammable substance within its bounds to instantly ignite, targeting both foes and scenery.
Inferno Command
Direct a massive burst of flame at a distant target. The flame is so intense that it can even momentarily alter its direction in mid-flight.
Pyroclastic Wave
Unleash a wave of scorching heat and embers in a wide cone. All creatures caught within must contend with both intense heat and flying cinders.
Ember Chain
Create a chain of fire that leaps from one target to another, chaining between nearby foes.
Sacrificial Burst
In a dramatic display of equivalent exchange, you sacrifice a small portion of your vitality to unleash a devastating burst of flame that engulfs your target and nearby enemies.
Transformations
Fireform Transmutation
At 10th level, you can temporarily transform yourself into a being of living flame. In this form, your speed increases, you gain resistance to fire damage, and any creature that touches you suffers searing burns.
Resistance to fire damage, Immunity to non-magical weapon attacks, Melee attacks deal an extra 1d6 fire damage
Flame Dash, Incendiary Burst
Cannot interact normally with physical objects, Vulnerable to cold-based attacks
Auras
Aura of Scorching Heat
You radiate intense heat that causes minor burns to nearby foes.
Enemies beginning their turn within this radius take 1d6 fire damage.
Bonus Action
This aura can be toggled on or off.
Companions
Flame Wisp
Level 3A small, sentient flame that hovers near you, offering both assistance in combat and occasional bursts of insight into alchemical formulas.
Perception
Darkvision 60 ft
Emits bright light in a 10-foot radius, Has a chance to ignite flammable materials
Attack, Illuminate, Disperse
Level 5: Increases fire damage of assisted abilities by 1d4.
Class Features
Transmutation Circle Craft (Level 1)
Equivalent Exchange (Level 2)
Prerequisite: Transmutation Circle Craft
Oxygen Manipulation (Level 3)
Prerequisite: Transmutation Circle Craft
Flame Control Mastery (Level 5)
Prerequisite: Oxygen Manipulation
Pyrokinetic Surge (Level 10)
Resource Cost: 2 transmutation points
Prerequisite: Flame Control Mastery
Alchemical Overdrive (Level 15)
Resource Cost: Variable (HP sacrifice required)
Prerequisite: Pyrokinetic Surge
Combustion of Sacrifice (Level 20)
Resource Cost: Significant personal cost
Prerequisite: Alchemical Overdrive
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