Pearldiver Monk

Pearldiver Monks devote their lives to the ocean’s hidden sanctuaries, seeking inner peace through the search and meditation upon sacred pearls. They train in submerged caverns where bioluminescent sea life casts shifting patterns on carved stone walls. Each pearl they claim carries the distilled essence of the sea—tranquil, yet capable of tremendous force. By learning to channel this energy, Pearldiver Monks achieve harmony with water’s fluidity, mastering breath control, resisting crushing depths, and striking with the weight of the waves. Their silent movements beneath the surface belie a storm’s potential, as they blend grace and power in equal measure, guardians of coastal portals and protectors of maritime balance.

Class Features

Hit Die d8
Primary Ability Dexterity, Wisdom
Saving Throws Dexterity, Wisdom

Proficiencies

Armor
Weapons Simple weapons, Trident, Net
Tools Fishing tackle, Calligrapher's supplies
Skills Choose 2 from Acrobatics, Athletics, Insight, Nature, Perception, Stealth

Starting Equipment

• A quarterstaff or a trident
• An explorer's pack or an underwater kit
• A set of prayer beads (arcane focus)
• 10 darts

Class Resources

Pearl Qi 0 (After a long rest)

Class Abilities

Martial Abilities

Resource Pearl Qi
Fluid Strike
Action Level 1

Your unarmed strikes flow like water, striking with precision.

Damage Effect
Damage: 1d6 bludgeoning (+1d6 every four monk levels)
Underwater Step
Bonus Action Level 2

You can Dash underwater without expending extra movement, ignoring difficult terrain in water.

Utility Effect
Breathless Focus
Bonus Action 1 Pearl Qi Level 2

Spend 1 Pearl Qi to grant yourself advantage on Strength and Dexterity saving throws for 1 minute.

Buff Effect
Duration: 1 minute
Precise Currents
Reaction 1 Pearl Qi Level 3

As a reaction, spend 1 Pearl Qi to add your Wisdom modifier to your AC until the start of your next turn.

Buff Effect
Duration: Until start of your next turn
Wave Crash
Action 2 Pearl Qi Level 5

Spend 2 Pearl Qi to strike the water in a 15-foot cone. Each creature must make a Strength saving throw (DC = 8 + prof + Wis mod) for half damage and to avoid being pushed 15 feet underwater.

Damage Effect
Saving Throw: Strength
Damage: 2d6 bludgeoning (+1d6 per four monk levels)
Conditions: pushed prone
Cocoon of Pearls
Bonus Action 2 Pearl Qi Level 5

Spend 2 Pearl Qi as a bonus action to surround yourself in pearlescent energy. You gain +2 AC for 1 minute.

Buff Effect
Duration: 1 minute
Tidal Surge
Action 3 Pearl Qi Level 9

Spend 3 Pearl Qi to strike the sea floor, creating a 20-foot radius shockwave. Creatures must succeed on a Dexterity save or be knocked prone and take 3d6 bludgeoning damage.

Damage Effect
Saving Throw: Dexterity
Damage: 3d6 bludgeoning
Conditions: prone
Crushing Pearl Slam
Action 3 Pearl Qi Level 11

Spend 3 Pearl Qi to deliver a devastating overhead slam. On hit, deals 4d8 bludgeoning damage and the target is stunned until the end of its next turn.

Damage Effect
Damage: 4d8 bludgeoning
Conditions: stunned
Duration: Until end of target's next turn
Abrasion of the Pearl
Action 2 Pearl Qi Level 11

Spend 2 Pearl Qi to rake the target with sharp pearl fragments. The target takes 2d8 slashing damage and 1d8 ongoing slashing damage at the start of its turn for one turn.

Damage Effect
Damage: 2d8 slashing
Damage Effect
Damage: 1d8 slashing
Duration: Start of its next turn
Reflective Shell
Reaction 2 Pearl Qi Level 15

As a reaction, spend 2 Pearl Qi to gain resistance to bludgeoning, piercing, and slashing damage from one attack and reflect half the damage back to the attacker.

Buff Effect
Duration: Instant
Deep Sea Vortex
Action 4 Pearl Qi Level 17

Spend 4 Pearl Qi to create a swirling vortex in a 20-foot radius. Creatures must make a Strength save or be pulled 15 feet toward you and restrained until the end of their next turn.

Control Effect
Saving Throw: Strength
Conditions: restrained
Duration: Until end of their next turn

Transformations

Serene Shell Form
1 minute 2 Pearl Qi Level 6

You encase yourself in a pearlescent shell, adopting a defensive posture and channeling deep meditation.

Changes:

+2 bonus to AC, Swim speed equals walking speed, Advantage on Strength and Dexterity saving throws

Special Actions:

Pearl Shell Slam: Spend 1 Pearl Qi to deal 2d8 bludgeoning damage in a 5-foot sphere.

Limitations:

Cannot cast spells or use items requiring fine manipulation

Pearl Avatar
1 minute 5 Pearl Qi Level 17

Your body becomes a living pearl, suffused with radiant energy and impervious to harm.

Changes:

Immunity to nonmagical bludgeoning, piercing, and slashing damage, Unarmed strikes deal an extra 1d10 radiant damage

Special Actions:

Radiant Slash: Spend 2 Pearl Qi to unleash a 30-foot radiant beam (Dex save for half damage)., Pearl Prison: Spend 3 Pearl Qi to trap a creature in a pearl shell, restraining it (Con save negates).

Limitations:

Cannot use martial abilities that do not deal damage

Auras

Aura of the Abyss
10-foot radius 1 Pearl Qi per minute Level 6

A 10-foot radius field of calming currents.

Effect:

Allied creatures can breathe underwater and have advantage on Strength (Athletics) checks underwater.

Radiant Pearl Aura
15-foot radius 2 Pearl Qi per minute Level 14

Shimmering pearls orbit you, nurturing allies and punishing foes.

Effect:

Allies at the start of their turn gain temporary HP equal to your Wisdom modifier. Hostile creatures take 1d6 radiant damage.

Class Features

Unarmored Defense (Level 1)

While you are not wearing armor or using a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.

Pearl Qi (Level 1)

You have a pool of Pearl Qi points equal to your monk level. You regain all expended points when you finish a long rest.

Unarmored Movement (Level 2)

Your speed increases by 10 feet, and you gain a swim speed equal to your walking speed. You can move through water without penalty.

Deep Water Adaptation (Level 3)

You can breathe underwater and are immune to the effects of extreme pressure. You can remain submerged indefinitely while conscious.

Stillness of the Deep (Level 6)

You can spend 1 Pearl Qi point to end one effect on yourself or an ally within 30 feet (as the Spare the Dying spell).

Pressured Grace (Level 11)

When you use a martial ability that deals damage underwater, you deal bonus force damage equal to your Wisdom modifier.

Pearl Mastery (Level 17)

When you have no Pearl Qi points remaining, you can enter a meditative state as a bonus action. For 1 minute, you gain resistance to all damage and can breathe in any environment.

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