Nightshade Wisp

tiny undead (wraith), neutral evil

Challenge 5.0 (1,800 XP)

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STR
1 (-5)
DEX
20 (+5)
CON
14 (+2)
INT
10
WIS
16 (+3)
CHA
15 (+2)

Proficiencies & Senses

Saving Throws Wisdom, Charisma
Skills
Insight +5, Stealth +8, Deception +5, Perception +4, Intimidation +6
Senses
darkvision 60 ft.
Ethereal Sight 60 ft. (Can see 60 feet into the Ethereal Plane.)
passive Perception 14

Characteristics

Damage Vulnerabilities
radiant
Damage Resistances
bludgeoning, piercing, slashing
Damage Immunities
necrotic, poison
Condition Immunities
charmed, deafened, frightened, paralyzed, poisoned
Languages Common, Elvish, Deep Speech

Traits

Ethereal Jaunt

The Nightshade Wisp can shift from the Material Plane to the Ethereal Plane as a bonus action. It can remain in the Ethereal Plane until it chooses to return.

Incorporeal Movement

The Nightshade Wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Necrotic Touch

Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 27 (5d10) necrotic damage.

Terrifying Visage

Each creature of the Wisp's choice within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.

Combat Behavior

Tactics


• Ambush from the shadows using stealth and surprise.
• Focus on the weakest members of the party first.
• Use Terrifying Visage to instill fear and control the combat field.

Combat Style

Skirmisher, using mobility and fear tactics to hinder foes.

Morale

The Nightshade Wisp will fight until heavily damaged, then retreat to recover.

Monster Description

The Nightshade Wisp appears as a flickering ball of dark mist, coiling and twisting in the air. Its glow emits an eerie greenish light that dances unsettlingly, casting strange shadows. This undead creature is often found in haunted locations, where despair and death linger. They are remnants of spirits who clung to their lives or lost their way in the Shadowfell, now turning into vengeful wraiths.

Monster behavior

Nightshade Wisps are cunning hunters, preferring to ambush their prey. They utilize their incorporeal movement to slip through walls and surprise adventurers. Their terrifying visage can instill fear, aiding their attacks. When threatened, they will retreat into the Ethereal Plane as a means of escape, only to re-emerge to sow further chaos.

Ecology

In the ecosystem of the undead, Nightshade Wisps are both predators and harbingers of darker forces. Their existence can twist the lands they inhabit, leaving behind cursed soil and fearful populations. They often roam desolate areas, feasting on the despair of the living, as they are drawn to strong emotional energies, especially those associated with sorrow and loss.

History

Once bound to the world of the living, Nightshade Wisps were curdled with despair and vengeance, trapping their souls in a tortured state. Legends speak of their creation tied to dark rituals, where those who lost loved ones would seek out such spirits to bring them back, only to inadvertently create the very Wisp they feared. Over the centuries, these entities have become synonymous with death and darkness, drawn to places marked by grief. They roam the lands, forgotten but feared, often preying upon the unwary.

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